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5MP Meterless Starter

Notation:

5MP~HP > 214HP

5MP~HP > KK~dl.6P, 236LK

5MP~HP > KK~dl.6P, 623HP

Basic meterless BNB. Works anywhere. Use 236LK for corner carry but less damage. Use 623HP for more damage but does not provide safejump.

j.HP Meterless Jump-In Starter

Notation:

j.HP, 5HK, 5MP~HP > 214HP (>236236P)

j.HP, 5MP, 2LK > 623MP

Basic jump-in combo. 5MP easy to hit confirm with 2LK.

Most Damage Meterless Jump-In

Notation:

j.HP, 5MP~HP, KK~6P > 623MP

Most damaging meterless jump in.

2LP/5LP Starter

Notation:

2LP/5LP 5LP (5LP) > 214MP

Knockdowns from pressure.

Punish Counter DI Combo

Notation:

PC DI, 5HK, 5MP~HP > 214HP

Good punish combo off of DI