× Games Beginner Guide Contact About Us
Menu Combo Garden | SF6 E Honda E Honda SF6 This page is under construction. Please check back later.

Light Confirms

Notation:

2LK/2LP > 2LP > 214LP

2LK/2LP > 2LP > [4]6MP

2LK/2LP > 2LP > [2]8HK

2LK/2LP > 2LP > 22P (Hard)

Easy confirms off crouching light normals

5LP Target Combo

Notation:

(5LK,) 5LP > 5MP > 214HP

5LP > 5MP > [4]6HP

5LP > 5MP > 236K~P~P

Puts opponent in juggle state which cancels into most specials

Medium Confirms

Notation:

5MP (close), 5LP 5MP > [4]6MP or 214HP

5MP, 2LP > [4]6MP or [2]8HK

Easy confirms off of 5MP

5HK Starters

Notation:

5HK(1) 236K~2P, 214HP/[4]6HP/[2]8HK

5HK (far) > 214HP

5HK (far) > 236K~P~P

5HP (close) > 214HP/236K~P~P/[4]6HP

Easy routes off of 5HK

5HK Starters

Notation:

5HK(1) 236K~2P, 214HP/[4]6HP/[2]8HK

5HK (far) > 214HP

5HK (far) > 236K~P~P

5HP (close) > 214HP/236K~P~P/[4]6HP

Easy routes off of 5HK

Enhanced Hands Combo

Notation:

2LK > 2LP > 22P > 214MP, 2LP > [4]6MP

5HP/2HP > 214HP, 2LP > [4]6MP/[2]8HK

5LP > 5MP > 214HP, [4]6MP/214MP/[2]8KK

Uses Sumo Spirit to get special properties in combos

Drive Impact Combo

Notation:

DI Crumple, 5HK(1) > 236K~2P, [2]8HK/[4]6HP

DI Crumple, 5HK(1) > 236K~2P, e.214HP, [4]6HP/214MP

DI Wallsplat, 5HK(2) > 22P > e.214HP, [4]6HP/214MP

DI Stun, 22K, neutral jump j.8HP, land, 5HK(2) > 22P > e.214MP, 2LP > [4]6MP

Easy combos off different DI properties