2LK/2LP > 2LP > 214LP
2LK/2LP > 2LP > [4]6MP
2LK/2LP > 2LP > [2]8HK
2LK/2LP > 2LP > 22P (Hard)
Easy confirms off crouching light normals
(5LK,) 5LP > 5MP > 214HP
5LP > 5MP > [4]6HP
5LP > 5MP > 236K~P~P
Puts opponent in juggle state which cancels into most specials
5MP (close), 5LP 5MP > [4]6MP or 214HP
5MP, 2LP > [4]6MP or [2]8HK
Easy confirms off of 5MP
5HK(1) 236K~2P, 214HP/[4]6HP/[2]8HK
5HK (far) > 214HP
5HK (far) > 236K~P~P
5HP (close) > 214HP/236K~P~P/[4]6HP
Easy routes off of 5HK
5HK(1) 236K~2P, 214HP/[4]6HP/[2]8HK
5HK (far) > 214HP
5HK (far) > 236K~P~P
5HP (close) > 214HP/236K~P~P/[4]6HP
Easy routes off of 5HK
2LK > 2LP > 22P > 214MP, 2LP > [4]6MP
5HP/2HP > 214HP, 2LP > [4]6MP/[2]8HK
5LP > 5MP > 214HP, [4]6MP/214MP/[2]8KK
Uses Sumo Spirit to get special properties in combos
DI Crumple, 5HK(1) > 236K~2P, [2]8HK/[4]6HP
DI Crumple, 5HK(1) > 236K~2P, e.214HP, [4]6HP/214MP
DI Wallsplat, 5HK(2) > 22P > e.214HP, [4]6HP/214MP
DI Stun, 22K, neutral jump j.8HP, land, 5HK(2) > 22P > e.214MP, 2LP > [4]6MP
Easy combos off different DI properties